Journal of Cyberspace Studies

Journal of Cyberspace Studies

Number of Volumes 11
Number of Issues 20
Number of Articles 189
Number of Contributors 282
Article View 335,437
PDF Download 212,442
View Per Article 1774.8
PDF Download Per Article 1124.03
             --
Number of Submissions 291
Rejected Submissions 125
Rejection Rate 43
Accepted Submissions 141
Acceptance Rate 48
Time to Accept (Days) 72
Number of Indexing Databases 24
Number of Reviewers 154

The Journal of Cyberspace Studies [JCSS] is an international peer-reviewed open access journal with no publication charges, costs or fees for publication.

The JCSS is biannually published by University of Tehran on behalf of the “Cyberspace Policy Research Center” and the “UNESCO Chair on Cyberspace and Culture: Dual Spacization of the World” with links to UNESCO's IFAP thematic priorities.

The journal aims to contribute to the reinvigoration of the interdisciplinary intersections of cyberspace studies, and to provide a leading scholarly platform for publishing contributions to the field.

 

All potential proposals, position papers, initial abstracts and enquiries should be directed to: jcss@ut.ac.ir.

 

 Committee on Publication Ethics 

The JCSS is a member of the Committee on Publication Ethics (COPE) and is committed to upholding the integrity of the academic record.

 
 
 
 

Creative Commons License
The published articles in the JCSS are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Current Issue: Volume 11, Issue 1, January 2027, Pages 1-459 

Keywords Cloud

  • Social media
  • Artificial Intelligence
  • cyberspace
  • Iran
  • Instagram
  • media literacy
  • Facebook
  • Media
  • social networks
  • surveillance capitalism
  • virtual space
  • Internet
  • Netnography
  • Globalization
  • artificial intelligence (AI)
  • Blockchain
  • media and information literacy
  • disinformation
  • Children
  • Twitter
  • Cybersecurity
  • Persian social media
  • digital citizenship
  • misinformation
  • human-computer interaction
  • Self-Control
  • cybercrime
  • topic modeling
  • Virtual Education
  • participatory culture
  • serious games
  • technology
  • Culture
  • media ethics
  • Semiotics
  • sports management
  • Consumption
  • Digital economy
  • AI
  • Filtering
  • perception
  • Covid-19
  • Google
  • Digital media
  • digital culture
  • Social media use
  • Women
  • Literature Review
  • new media
  • AI governance
  • Education Policy
  • mediatization
  • cyberstalking
  • Religious identity
  • Color theory
  • Regulation
  • microcelebrities
  • empirical review
  • fake news
  • holistic education
  • Conceptual Framework
  • E-commerce
  • online safety
  • digital art
  • algorithmic bias
  • Image
  • Democracy
  • digital technologies
  • Marketing
  • digital Literacy
  • Theoretical Framework
  • digital natives
  • censorship
  • cybersecurity practices
  • cybercultural transgressions
  • human agency
  • future
  • Business Management
  • Algorithmic Trading
  • liminal space
  • digital trust
  • media and information literate cities
  • special education
  • strategic games
  • Thirdspace
  • gen Z
  • media convergence
  • parental involvement
  • visual misinformation
  • internet transformation
  • brand purchase intention
  • strategic IT planning
  • love literacy
  • interactive digital narrative
  • problematic mobile phone use
  • celanthropy
  • self-esteem
  • qualitative research method
  • academic publishing
  • non-fungible token
  • community media
  • cancel culture
  • ethical engagement
  • datafied society
  • media consumption
  • moral decadence
  • Nigerian youths
  • decentralized media
  • persian Twitter
  • Rational Choice Theory
  • Hawzeh members
  • workforce development
  • structure of feeling
  • Lifelong Learning
  • Digital Technology
  • online sharing
  • transgressive behaviors
  • epistemic power
  • Gender Identity
  • Indonesia
  • Intrusion Detection System (IDS)
  • Electronic evidence
  • hikikomori
  • network behavior
  • ontological inversion
  • political polarisation
  • platformized childhood
  • American artistic exceptionalism
  • cyberspacen
  • weak ties
  • health law
  • Digital platforms
  • activism
  • ethical development
  • bullshit
  • fandom
  • Stress reduction
  • Moroccan cyber diplomacy
  • world economy
  • human-environment relationship
  • threshold concept
  • ethical considerations
  • generation (Gen Z) Z research
  • Political Action
  • pew
  • Psychological wellbeing
  • cyberattacks
  • critical discourse analysis
  • digital piracy
  • post-television cultural
  • CNBC’s market section website
  • s communication style
  • comparative analysis
  • virtual embassy
  • cyber recruitment
  • Discourse theory
  • Youtube
  • Anime
  • 2024 Iranian presidential election
  • cyberethical behaviour
  • brand generated content
  • computational communication
  • analog technology
  • e-service
  • Video games
  • motivations
  • internet information literacy
  • monitoring
  • visual content analysis
  • Code
  • Social capital
  • internet addiction
  • feminism
  • technology failure
  • corruption
  • Nigeria
  • Latin America
  • automated journalism
  • medical education
  • Experiential learning
  • India-China AI rivalry
  • Visualization
  • Meta-analysis
  • family rituals
  • media construct
  • Peace diplomacy
  • Responsible artificial intelligence
  • inclusion
  • world summit on the information society
  • neoliberal capitalism
  • Afghan
  • visual perception
  • netizens
  • digital narratives
  • literacy
  • marital life
  • Transtextuality
  • cyberactivism
  • Moroccan cybersecurity
  • Public Sphere