Journal of Cyberspace Studies

Journal of Cyberspace Studies

Number of Volumes 10
Number of Issues 19
Number of Articles 178
Number of Contributors 263
Article View 317,314
PDF Download 194,892
View Per Article 1782.66
PDF Download Per Article 1094.9
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Number of Submissions 280
Rejected Submissions 121
Rejection Rate 43
Accepted Submissions 133
Acceptance Rate 48
Time to Accept (Days) 75
Number of Indexing Databases 24
Number of Reviewers 147

The Journal of Cyberspace Studies [JCSS] is an international peer-reviewed open access journal with no publication charges, costs or fees for publication.

The JCSS is biannually published by University of Tehran on behalf of the “Cyberspace Policy Research Center” and the “UNESCO Chair on Cyberspace and Culture: Dual Spacization of the World” with links to UNESCO's IFAP thematic priorities.

The journal aims to contribute to the reinvigoration of the interdisciplinary intersections of cyberspace studies, and to provide a leading scholarly platform for publishing contributions to the field.

 

All potential proposals, position papers, initial abstracts and enquiries should be directed to: jcss@ut.ac.ir.

 

 Committee on Publication Ethics 

The JCSS is a member of the Committee on Publication Ethics (COPE) and is committed to upholding the integrity of the academic record.

 
 
 
 

Creative Commons License
The published articles in the JCSS are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Current Issue: Volume 10, Issue 2, July 2026, Pages 341-701 

Gaming platform monetization models and strategies for startup success: A case study from India

Pages 555-581

10.22059/jcss.2025.404099.1189

Nahid Pourrostami, Mohammad Ali Mousavi, Maziyar Mozaffari Falarti, Sahar Hossein Babaei Mamaghani

Keywords Cloud

  • Social media
  • Artificial Intelligence
  • cyberspace
  • Instagram
  • Iran
  • media literacy
  • Media
  • Facebook
  • social networks
  • Internet
  • virtual space
  • surveillance capitalism
  • Blockchain
  • Children
  • disinformation
  • Globalization
  • Cybersecurity
  • media and information literacy
  • artificial intelligence (AI)
  • Twitter
  • Social media use
  • Semiotics
  • future
  • Self-Control
  • algorithmic bias
  • Democracy
  • Google
  • sports management
  • Consumption
  • Theoretical Framework
  • Covid-19
  • digital citizenship
  • empirical review
  • online safety
  • participatory culture
  • Digital economy
  • digital technologies
  • Conceptual Framework
  • misinformation
  • perception
  • Filtering
  • Business Management
  • Women
  • Digital media
  • digital art
  • Education Policy
  • human agency
  • censorship
  • serious games
  • Netnography
  • mediatization
  • E-commerce
  • Color theory
  • Culture
  • cyberstalking
  • Image
  • Literature Review
  • new media
  • AI
  • human-computer interaction
  • technology
  • holistic education
  • cybercrime
  • Virtual Education
  • fake news
  • microcelebrities
  • Marketing
  • digital Literacy
  • Regulation
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  • dual spacization
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  • Algorithmic Trading
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  • American artistic exceptionalism
  • problematic mobile phone use
  • Rational Choice Theory
  • ethical engagement
  • Hawzeh members
  • workforce development
  • structure of feeling
  • Lifelong Learning
  • Digital Technology
  • transgressive behaviors
  • online sharing
  • datafied society
  • special education
  • Electronic evidence
  • hikikomori
  • Intrusion Detection System (IDS)
  • Indonesia
  • network behavior
  • political polarisation
  • scenario planning
  • ontological inversion
  • Cybercrimes
  • cryptocurrency, digital community, Metaverse
  • qualitative research method
  • the internet
  • Network Security
  • impersonation
  • community media
  • digital health
  • cancel culture
  • Nigerian youths
  • academic publishing
  • Stress reduction
  • Moroccan cyber diplomacy
  • epistemic power
  • business technology adoption
  • Gender Identity
  • cyberspacen
  • health law
  • bullshit
  • fandom
  • Digital platforms
  • ethical development
  • threshold concept
  • world economy
  • inclusion
  • human-environment relationship
  • pew
  • literacy
  • ethical considerations
  • family rituals
  • Political Action
  • Psychological wellbeing
  • cyberattacks
  • critical discourse analysis
  • CNBC’s market section website
  • virtual embassy
  • 2024 Iranian presidential election
  • Discourse theory
  • feminism
  • internet addiction
  • cyber recruitment
  • Code
  • technology failure
  • corruption
  • Nigeria
  • Latin America
  • visual content analysis
  • Experiential learning
  • Persian social media
  • Visualization
  • Youtube
  • generation (Gen Z) Z research
  • cyberethical behaviour
  • Peace diplomacy
  • Afghan
  • comparative analysis
  • activism
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  • visual perception
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  • weak ties
  • Transtextuality
  • marital life
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  • virtual capacity
  • Anime
  • world summit on the information society
  • Smartphone addiction
  • Spillover effect
  • brand generated content
  • internet of data (IoD)
  • crowd creation Tehran annual of digital arts exhibition
  • social contract
  • analog technology
  • motivations
  • mental health technology
  • e-service
  • Traditional Values
  • medical education