Journal of Cyberspace Studies

Journal of Cyberspace Studies

Number of Volumes 10
Number of Issues 19
Number of Articles 176
Number of Contributors 261
Article View 310,790
PDF Download 187,506
View Per Article 1765.85
PDF Download Per Article 1065.38
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Number of Submissions 274
Rejected Submissions 118
Rejection Rate 43
Accepted Submissions 132
Acceptance Rate 48
Time to Accept (Days) 75
Number of Indexing Databases 24
Number of Reviewers 146

The Journal of Cyberspace Studies [JCSS] is an international peer-reviewed open access journal with no publication charges, costs or fees for publication.

The JCSS is biannually published by University of Tehran on behalf of the “Cyberspace Policy Research Center” and the “UNESCO Chair on Cyberspace and Culture: Dual Spacization of the World” with links to UNESCO's IFAP thematic priorities.

The journal aims to contribute to the reinvigoration of the interdisciplinary intersections of cyberspace studies, and to provide a leading scholarly platform for publishing contributions to the field.

 

All potential proposals, position papers, initial abstracts and enquiries should be directed to: jcss@ut.ac.ir.

 

 Committee on Publication Ethics 

The JCSS is a member of the Committee on Publication Ethics (COPE) and is committed to upholding the integrity of the academic record.

 
 
 
 

Creative Commons License
The published articles in the JCSS are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Current Issue: Volume 10, Issue 2, July 2026, Pages 341-701 

Gaming platform monetization models and strategies for startup success: A case study from India

Pages 555-581

10.22059/jcss.2025.404099.1189

Nahid Pourrostami, Mohammad Ali Mousavi, Maziyar Mozaffari Falarti, Sahar Hossein Babaei Mamaghani

Keywords Cloud

  • Social media
  • Artificial Intelligence
  • cyberspace
  • Instagram
  • Iran
  • media literacy
  • Media
  • Facebook
  • social networks
  • Internet
  • virtual space
  • surveillance capitalism
  • Globalization
  • Cybersecurity
  • Children
  • artificial intelligence (AI)
  • Blockchain
  • media and information literacy
  • disinformation
  • Twitter
  • Google
  • perception
  • Semiotics
  • Netnography
  • Literature Review
  • Self-Control
  • fake news
  • cybersecurity practices
  • Conceptual Framework
  • Theoretical Framework
  • Regulation
  • cybercultural transgressions
  • censorship
  • holistic education
  • online safety
  • human agency
  • microcelebrities
  • serious games
  • Consumption
  • participatory culture
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  • Social media use
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  • mediatization
  • digital art
  • digital Literacy
  • Filtering
  • Virtual Education
  • Women
  • future
  • E-commerce
  • cyberstalking
  • empirical review
  • Covid-19
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  • misinformation
  • AI
  • digital citizenship
  • Education Policy
  • Digital economy
  • human-computer interaction
  • Democracy
  • cybercrime
  • Marketing
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  • media ethics
  • Color theory
  • Digital media
  • before-and-after images
  • cyberstalking typologies
  • dual spacization
  • Algorithmic Trading
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  • gen Z
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  • persian Twitter
  • Rational Choice Theory
  • Hawzeh members
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  • structure of feeling
  • Lifelong Learning
  • Digital Technology
  • online sharing
  • transgressive behaviors
  • platformized childhood
  • special education
  • Electronic evidence
  • Indonesia
  • hikikomori
  • Intrusion Detection System (IDS)
  • network behavior
  • political polarisation
  • scenario planning
  • ontological inversion
  • Cybercrimes
  • cryptocurrency, digital community, Metaverse
  • the information model
  • datafied society
  • impersonation
  • the internet
  • Network Security
  • internet of data (IoD)
  • community media
  • Nigerian youths
  • American artistic exceptionalism
  • Stress reduction
  • Moroccan cyber diplomacy
  • cancel culture
  • Spillover effect
  • epistemic power
  • Gender Identity
  • cyberspacen
  • bullshit
  • fandom
  • health law
  • Digital platforms
  • threshold concept
  • ethical development
  • activism
  • world economy
  • pew
  • literacy
  • inclusion
  • family rituals
  • human-environment relationship
  • Political Action
  • Psychological wellbeing
  • CNBC’s market section website
  • Afghan
  • critical discourse analysis
  • virtual embassy
  • cyberethical behaviour
  • corruption
  • technology failure
  • cyber recruitment
  • feminism
  • internet addiction
  • Nigeria
  • Latin America
  • cyberattacks
  • Experiential learning
  • Persian social media
  • Visualization
  • ethical considerations
  • generation (Gen Z) Z research
  • 2024 Iranian presidential election
  • Peace diplomacy
  • Discourse theory
  • comparative analysis
  • cyberactivism
  • visual perception
  • Code
  • netizens
  • weak ties
  • marital life
  • Transtextuality
  • Moroccan cybersecurity
  • visual content analysis
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  • business technology adoption
  • Youtube
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  • Smartphone addiction
  • digital health
  • crowd creation Tehran annual of digital arts exhibition
  • Anime
  • social contract
  • Video games
  • mental health technology
  • motivations
  • brand generated content
  • Traditional Values
  • political discussion
  • e-service
  • world summit on the information society